A collection of discoveries across the world wide web.
Reading 📚
- Tiny Compiler
Build a compiler in a weekend - Laws of UX
Best practices when building user interfaces - Physically Based Rendering: From Theory To Implementation
Mathematical theory and implementation of a modern photoreal rendering system - Beej's Programming & Networking Guides
Beginner's guide to various computer science topics - Foundations of Computer Vision
From Theory to Implementation, 4ed - The Little Book of Linear Algebra
Introduction to Linear Algebra using python
Things 🔮
- Stimulation Clicker
An absurdist web-based clicker game - Berlin Swapfest
Buy, sell, and swap electronics, computer equipment, and tools - Mushroom Color Atlas
Dynamic atlas filtered by mushroom type, dyes, or pigments - Codebase 2 Tutorial
Generate tutorials from public github repos - Open Problems Project
List of open problems in computational geometry
History 📜
- Computer History Resources
Original and mirrored links of computer history pages - Video Game History)
A foundation for the historical preservation of video games. - The Rise of Computer Games: Part 1
The history of early computer games and their path to market-wide adoption
Articles 📚
- Transforming Colors with Matrices
Using matrix multiplication for color shifting - The Untold Story of Shader Compilation
Cross-platform perspective on shader compilation - Two And A Half Years In Game Dev
The adventures of Stanislav Myachenkov in Game Dev - Voronoi Map Generation in Civilization VII
Use of voronoi map generation in world creation - Andrej's Advice For Success
Andrej's advice for undergraduate students to succeed